We Go Home !
A downloadable game for Windows
This game allows you play with gravity in a dynamic space environnement thanks to a point based physics engine written during the jam.
Go through the levels to help blobs go back to their home planet by joining elements and by anticipating the reaction of this realistic physics system.
Controls :
- Drag and drop to create links between elements
- Right click to delete a link
- Left click (many times!) to attract blobs
- Space to switch between planets and focus camera on them
- Mouse scroll to zoom in/out
- Move the cursor to the edge of the screen to move the camera
What we had wish to add :
- more intuitive levels
- more player guidance and feedback
- resource system to limit the amount of links that can be created
- SFX
This game was made during the 48 hours Game Maker's Toolkit Game Jam 2021 whose theme was "joigned together".
The team :
- Fsa : programming, physics engine & arts
- Sir Blaster : programming & arts
https://sir-blaster.itch.io/
Additional credits :
- Music by Andrey Sitkov (https://soundcloud.com/andrey-sitkov)
- Planet base textures from www.solarsystemscope.com/textures/
- Satellite model by Angi (https://archibaseplanet.com/download/70305752.html)
- Asteroid model by slapsam101 (https://www.turbosquid.com/3d-models/3d-model-asteroid-floating-space-1301373)
- Other space textures from the NASA
Status | In development |
Platforms | Windows |
Authors | Sir Blaster, fsa246 |
Genre | Simulation, Puzzle |
Made with | GIMP, 3ds Max, Blender, Unity |
Tags | Gravity, Physics, Sandbox, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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